Archive for April 4th, 2016

The Essential Facts of Backgammon Game Plans – Part 2

[ English ]

As we dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces carefully around the board to your inner board while at the same time your opponent moves their pieces toward their home board in the opposite direction. With competing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular tactics at specific instances. Here are the last 2 Backgammon strategies to complete your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move his chips, the Priming Game strategy is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he at all tries to escape the wall. The ambush of the prime can be established anywhere between point two and point eleven in your game board. As soon as you’ve successfully built the prime to stop the movement of your opponent, the opponent doesn’t even get to toss the dice, that means you move your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game plan are similar – to hurt your opponent’s positions in hope to boost your odds of succeeding, but the Back Game technique utilizes seperate tactics to achieve that. The Back Game technique is frequently utilized when you are far behind your competitor. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partly the result of the dice roll.