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The Basics of Backgammon Tactics – Part 2

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As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to move your checkers safely around the game board to your inside board and at the same time your opposing player moves their chips toward their inner board in the opposing direction. With competing player chips moving in opposing directions there is going to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game strategy is to absolutely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he/she at all tries to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you have successfully assembled the prime to block the movement of your competitor, your competitor does not even get to roll the dice, that means you move your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game technique are similar – to harm your opponent’s positions hoping to better your chances of succeeding, however the Back Game strategy uses seperate techniques to achieve that. The Back Game tactic is generally used when you’re far behind your opponent. To participate in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partly the outcome of the dice roll.