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The Essential Basics of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opponent moves their chips toward their inside board in the opposing direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the need for specific tactics at specific instances. Here are the 2 final Backgammon tactics to round out your game.

The Priming Game Plan

If the goal of the blocking strategy is to slow down the opponent to shift her pieces, the Priming Game strategy is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point two and point 11 in your half of the board. After you’ve successfully constructed the prime to stop the activity of your competitor, your opponent does not even get to roll the dice, and you shift your chips and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are very similar – to harm your competitor’s positions in hope to improve your odds of winning, but the Back Game strategy utilizes different techniques to do that. The Back Game plan is commonly utilized when you are far behind your competitor. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partly the outcome of the dice roll.