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Backgammon – 3 Main Plans

In exceptionally simple terms, there are three fundamental tactics employed. You want to be agile enough to hop between techniques instantly as the course of the match unfolds.

The Blockade

This comprises of creating a 6-thick wall of checkers, or at least as deep as you can achieve, to barricade in your opponent’s pieces that are located on your 1-point. This is judged to be the most acceptable tactic at the begining of the match. You can create the wall anywhere inbetween your eleven-point and your two-point and then move it into your home board as the match advances.

The Blitz

This involves closing your home board as quick as possible while keeping your competitor on the bar. For example, if your competitor tosses an early two and shifts one checker from your 1-point to your three-point and you then toss a five-five, you are able to play 6/1 6/1 8/3 8/3. Your challenger is then in serious difficulty since they have two pieces on the bar and you have locked half your home board!

The Backgame

This tactic is where you have 2 or more checkers in your competitor’s home board. (An anchor spot is a position consisting of at a minimum 2 of your checkers.) It would be employed when you are significantly behind as it much improves your circumstances. The better areas for anchor spots are close to your competitor’s lower points and either on adjoining points or with one point in between. Timing is important for an effectual backgame: besides, there’s no point having two nice anchor spots and a solid wall in your own home board if you are then required to dismantle this straight away, while your challenger is shifting their pieces home, because you do not have any other additional checkers to move! In this situation, it is better to have checkers on the bar so that you might preserve your position until your challenger provides you a chance to hit, so it will be a great idea to attempt and get your challenger to get them in this case!