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The Essential Facts of Backgammon Strategies – Part 2

As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your chips safely around the board to your inside board while at the same time your opposing player moves their chips toward their inner board in the opposite direction. With competing player pieces shifting in opposite directions there is going to be conflict and the need for specific techniques at specific instances. Here are the two final Backgammon plans to round out your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to shift his chips, the Priming Game strategy is to absolutely block any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a bad position if he/she ever tries to leave the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your board. Once you’ve successfully constructed the prime to stop the activity of the competitor, the opponent doesn’t even get to toss the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to better your odds of winning, however the Back Game tactic relies on different techniques to do that. The Back Game plan is frequently utilized when you’re far behind your opponent. To play Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the pieces are relocated is partly the result of the dice roll.