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The Essential Details of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a game of ability and luck. The goal is to move your pieces carefully around the game board to your inner board while at the same time your opponent shifts their chips toward their home board in the opposing direction. With opposing player chips shifting in opposite directions there is going to be conflict and the requirement for specific tactics at particular times. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game plan is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if she at all tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully built the prime to stop the activity of the opponent, the opponent does not even get to toss the dice, and you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game technique and the Blocking Game technique are very similar – to harm your competitor’s positions with hope to better your chances of winning, however the Back Game tactic uses seperate techniques to do that. The Back Game tactic is often used when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice roll.