Archive for March 16th, 2021

The Essential Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a game of skill and pure luck. The goal is to move your chips safely around the board to your home board and at the same time your opposition shifts their checkers toward their inside board in the opposing direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the need for specific techniques at particular times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game tactic is to absolutely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be built anywhere between point two and point eleven in your half of the board. Once you have successfully constructed the prime to prevent the activity of the competitor, the opponent doesn’t even get a chance to toss the dice, that means you move your chips and roll the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game technique and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to better your chances of winning, however the Back Game technique uses different techniques to achieve that. The Back Game plan is often used when you’re far behind your competitor. To participate in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are relocated is partly the outcome of the dice toss.