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The Essential Details of Backgammon Game Plans – Part Two

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As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The aim is to move your pieces safely around the board to your home board while at the same time your opponent moves their checkers toward their home board in the opposite direction. With competing player pieces heading in opposing directions there is bound to be conflict and the need for specific techniques at specific instances. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to shift his pieces, the Priming Game tactic is to completely block any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if he at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. After you’ve successfully built the prime to prevent the movement of the competitor, the competitor doesn’t even get to roll the dice, and you shift your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, however the Back Game plan uses different techniques to achieve that. The Back Game strategy is commonly utilized when you are far behind your opponent. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to use in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.