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The Essential Facts of Backgammon Strategies – Part Two

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As we dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to shift your pieces carefully around the board to your home board while at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player chips heading in opposite directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game plan is to completely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he/she ever tries to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your game board. After you have successfully built the prime to prevent the movement of the competitor, the opponent doesn’t even get to toss the dice, that means you move your chips and toss the dice again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game strategy are very similar – to hurt your opponent’s positions hoping to better your chances of succeeding, however the Back Game plan relies on alternate techniques to achieve that. The Back Game strategy is frequently employed when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are moved is partially the outcome of the dice toss.