Archive for January 22nd, 2019

The Essential Details of Backgammon Strategies – Part 2

As we dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your chips safely around the game board to your inside board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With competing player pieces moving in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the two final Backgammon tactics to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game plan is to absolutely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your half of the board. After you’ve successfully built the prime to prevent the movement of the opponent, your competitor does not even get to toss the dice, that means you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game plan are similar – to hurt your opponent’s positions hoping to boost your chances of winning, however the Back Game plan utilizes different tactics to achieve that. The Back Game plan is commonly utilized when you are far behind your opponent. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the pieces are relocated is partly the result of the dice roll.