Archive for January 12th, 2016

The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to move your pieces carefully around the game board to your home board and at the same time your opposition shifts their chips toward their inner board in the opposite direction. With opposing player checkers heading in opposing directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the two final Backgammon strategies to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game tactic is to absolutely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he/she ever tries to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. As soon as you have successfully built the prime to stop the movement of your opponent, the competitor doesn’t even get a chance to toss the dice, and you shift your chips and toss the dice yet again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game plan and the Blocking Game plan are similar – to hurt your opponent’s positions in hope to improve your chances of succeeding, however the Back Game plan utilizes different techniques to achieve that. The Back Game plan is generally utilized when you are far behind your competitor. To participate in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the pieces are relocated is partially the result of the dice roll.