Archive for January 18th, 2018

The Essential Basics of Backgammon Tactics – Part Two

[ English ]

As we have dicussed in the last article, Backgammon is a game of ability and luck. The goal is to shift your checkers safely around the game board to your inside board and at the same time your opposing player moves their chips toward their inside board in the opposite direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the last two Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move her pieces, the Priming Game tactic is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if he at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your game board. After you’ve successfully assembled the prime to block the activity of your competitor, your competitor does not even get a chance to roll the dice, and you move your chips and toss the dice again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game strategy are very similar – to hinder your competitor’s positions in hope to improve your odds of succeeding, however the Back Game strategy uses seperate techniques to do that. The Back Game plan is generally used when you’re far behind your competitor. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partly the result of the dice roll.