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The Essential Basics of Backgammon Tactics – Part Two

As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to move your chips carefully around the board to your home board while at the same time your opposition shifts their chips toward their inner board in the opposite direction. With competing player pieces moving in opposing directions there is bound to be conflict and the requirement for specific strategies at specific instances. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to absolutely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if he/she at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to prevent the movement of the opponent, your competitor does not even get to toss the dice, that means you move your chips and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game plan are similar – to harm your opponent’s positions in hope to improve your odds of winning, but the Back Game plan utilizes different tactics to achieve that. The Back Game plan is often utilized when you’re far behind your competitor. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice roll.